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Team Building Games Rope

24.10.2019 

Team building activities are activities that help teams improve their ability to work together on a variety of tasks by giving them a chance to practice in a situation where the stakes are low. They can be icebreakers for new teams, and allow teams to isolate specific skills and work on them, such as problem-solving.We reviewed many team building games, and even talked to experts to find out which ones are best. Then we created instructions, along with illustrations, to help you use them to improve how your team works together. The Classification Game.Team members divide themselves into subgroups based on personal likes and dislikes.Instructions:. Teams introduce themselves and talk about personal likes and dislikes. Afterward, they divide themselves into subgroups based on their likes and dislikes.

Team Building Activities When Scouts engage in an activity that requires them to work together in order to satisfy an objective, team building comes into play. Many of the Scout Skill Challenges as well as many of the games in this compilation provide a genuine team building opportunity. Equipment Required: Long rope Space Required: Medium. Indoors or outdoors. Group Size: 8 to 20 ideally. Total Time: 20 minutes. 5 minutes to brief and set up; 10 minutes to achieve outcome; 5 minutes to review; Rope Knots Game Challenge Instructions. Tie an overhand knot in the rope for each person that is in the group (12 participants = 12 knots).

Two to three subgroups should work for most teams. Try more if it’s a larger group. Subgroups should not be negative or discriminatory. Example subgroups: coffee lovers, runners, gamers, dog lovers, cat lovers. Picture Pieces Game.Each team member draws or paints a piece of a larger, well-known image, without knowing what the “big picture” is. Zombie Escape.Team members solve puzzles to try and escape from one “zombie” team member before they run out of time and space.Instructions:. Gather participants in a room, preferably one that is smallish for the group.

One participant volunteers to be the zombie. Encourage them to be as “zombie-like” as possible. In some versions of this game, the “zombie” is tied to something in the room with a rope or chain.

The chain is given a foot of slack every 5 minutes. The rest of the participants try solving a series of puzzles or riddles.

Goal is to solve the puzzles before the zombie reaches them.As someone who doesn’t wish to be tied or chained to anything, I suggest marking one-foot boundaries in the room that the zombie’s territory expands into every 5 minutes. This can be done with masking tape, for example. Back-to-Back Drawing.One team member instructs the other on how to draw a replica of a simple image.Instructions:. Divide the team into pairs.

Have each pair sit back to back. Give one member of each pair a piece of paper and a pen. The other gets a simple image that their partner can’t see. Team members with the image describe it to their teammates to help them produce a replica. Everyone compares drawings and talks about the difficulties of communicating instructions this way. If there's time, repeat the exercise and see how they improve their drawings. Office Trivia.Team members are quizzed on work-based trivia.Instructions:.

Create trivia questions about your company or office space. Divide team into smaller groups. Groups compete to see who can answer the most questions.Here are a few examples you can use:. How many windows does the first floor of our building have?. What brand of microwave do we have in the kitchen?. What colors are in our company logo?. How many chairs are in the conference room?.

What color are the tiles in the entryway? The Marshmallow Challenge.Team members use simple materials to try and build the tallest tower they can.Instructions:.

Divide your team into equal groups. Provide 20 sticks of uncooked spaghetti, 1 roll of masking tape, 1 yard of string, and 1 marshmallow. Instruct the groups to try and build the tallest free-standing tower they can using these items. Tell them to use as much of the materials as they want, but it must end with the marshmallow at the top. Tell them the marshmallow must be whole, but other pieces can be broken up. Give a time limit of 15 - 25 minutes. Salt and Pepper.Team members ask questions of each other to try to guess what the secret label is on their back, then have to find their pair.Instructions:.

Come up with a list of well-known pairs. We've got examples below to get you started. Write each one of these on a name tag.

So you’d have a name tag with “peanut butter” and another with “jelly.' . Put a tag on each team member’s back, so they can’t see it. Now team members ask each other yes or no questions to figure out their label. They then have to try to find their pair.Example Pairs for Salt and Pepper:.

Peanut butter and jelly. Mickey and Minnie Mouse. Mario and Luigi. Salt and pepper. Fish and chips.

Soup and salad. Bonnie and Clyde. Q-Tip and Phife Dawg. Company Coat of Arms.Teams create a coat of arms that reflect their perception of the company.Instructions:Supply your team with paper or canvas and art supplies (markers, colored pencils, etc) to make their company coat of arms.If you’re unfamiliar, a coat of arms is a shield with symbols on it that represent different aspects of a family, place or organization. They typically come with a motto as well. Wikipedia has a great entry with an example.There are a number of different ways to complete the activity once the coat of arms has been created, from hanging it in the office to having teams present their versions of the company coat of arms to each other, and even having different teams try to interpret each other’s coat of arms.

Games

Frostbite.There are several versions of this game. The main variable is which materials the teams are given to build their shelter with. The shelters can be built from small objects, such as pieces of paper, toothpicks and paper clips, or participants can assemble an actual tent or other pre-fabricated structure.Instructions:. Each team chooses a leader. The leader has “frostbite” and cannot physically help assemble the shelter. The rest of the team has “snow blindness,” and has been blindfolded. The leader must give instructions to the team so that they can successfully build a shelter without the benefit of sight.Each team is given their materials for building the shelter and 15 - 20 minutes.

Minefield.Pairs work together to cross a minefield. One member of the team is blindfolded, the other must guide him or her through the minefield.Instructions:. Find a large empty space, such as a hallway, conference room or parking lot. Create an obstacle course with boxes, folding chairs, garbage cans, etc. These obstacles are the “mines.”. Divide your team into pairs.

Blindfold one member of each pair. The other pair member guides the blindfolded one through the obstacle course with verbal instructions.To add more complication, you can allow more than one team on the course at a time. Paper Plane Challenge.Teams build paper airplanes with the goal of building the one that flies farthest or has the longest hang time.Instructions:. Find an open space inside or outside. Give each team a piece of paper to construct a paper plane within a time limit. The winner can be the team that flies their plane furthest or has the longest hang time.Tips:You can show them a variety of designs, or let them do research online.

This latter option is interesting, because there are a lot of designs available, with super complex ones that can take some time to fold and are easier to mess up but promise better flight time. They’ll have to find the balance between performance and complexity. Dare Jenga!Jenga, but with a twist. There’s a dare written on each block. This game isn’t just for college keg parties!Instructions:. Take a standard Jenga set and write a dare on each block. Here are a few dares you can use:.

Sing for 15 seconds. Dance for 15 seconds.

Play next turn with eyes closed. Play next turn with feet.

Tell a joke. Spin for 10 seconds before next turn. Keep in mind that you can repeat the dares - you don’t need a new one for each block. Stack the blocks as you would for a normal Jenga game. When players pull a block out, they have to follow the instructions written on it.

The Barter Puzzle.Teams try to put together mixed up jigsaw puzzles.Instructions:. Divide team into equal groups. Each group is going to do a jigsaw puzzle. It’s better if the puzzles require the same skill level, but look very different. Remove all the puzzles from their boxes, then redistribute an equal number of pieces from each puzzle into each box.

So, if you’re using four 100-piece puzzles, each box will end up containing 25 pieces from each puzzle. Give your team very simple instructions, such as, “You have 20 minutes to complete your puzzles” and offer no further guidance.The teams will have to work together to figure out what happened with their puzzles, and how best to get the pieces distributed correctly.You can add another twist by making it competitive, i.e.

First team to complete their puzzle wins, and see how that changes the game.Alternately, you can give them all pieces of the same puzzle. The teams will have to figure out that they’re all working on the same puzzle, and come together to solve it.

The Team Journal.The team or company works together to create a shared journal.Instructions:. Buy a blank notebook or a journal, along with pens, pencils and other art supplies. Put the journal and supplies in a common area and invite employees to contribute to it. Preferably you can trust people to be adults and not put anything offensive or inappropriate in the journal.Tip:I almost think that if you need to create rules, then the journal isn’t for your company That said, some companies do put basic rules/guidelines with the journal. Show and Tell.It’s likely that you haven’t done this one in a while.

Everyone gets to bring an item from home and explain it to their team.Instructions:. Participants bring an item from home and present it to the rest of the group. That’s it. You may want to set a 15 minute timer.Tips:You could have everyone bring in show and tell items on a single day, but that would get long, and probably boring.

You’ll probably want to pick a day of the week that’s always show and tell day, and have everyone sign up for a date. Mad Lib Mission Statement.Ever play Mad Lib? Basically, you complete sentences with random words, then read the story out loud.

The results are usually bizarre and funny. In this version, you apply the game to your company mission statement.Instructions:. Remove key parts of speech, such as nouns, verbs, adjectives, and adverbs from your mission statement. If it’s been awhile since you’ve had an English class, you can find definitions.Make a copy of the mission statement with blanks for the removed words.There are a number of ways to play from here.

One fun version is to have everyone supply words based on the parts of speech needed, and then read the mission statement with the words they provided.Then, when they know it’s for the mission statement, you can have them do different versions - the funniest one they can think of, the most ideal, the most honest, etc. The Perfect Square.The team works together to take a piece of rope from a circle shape to a square shape, while blindfolded.Instructions:. Have the team sit in a circle. Each team member should then be blindfolded. Take a piece of rope long enough to stretch the length of the circle and tie the ends together.

Team building games over video

Give each team member a piece of the rope to hold, and instruct them to form a square out of it.In some variations, team members come up with a plan first, then put on their blindfolds and are not allowed to speak while forming the square. Team Timeline.The team creates a timeline that combines important moments for the company with important moments in their life.Instructions:. On a roll of butcher paper, create a timeline that starts when the company was founded, or when the oldest member of your team was born. Mark years on the timeline, and, with the help of your team, note important dates for the company. Now ask team members to add 3 - 5 important events from their lives to the timeline.You may also choose to have them add important local and world events.

What's On Your Desk.Teams turn an item from their desk into a product that they develop.Instructions:. Ask each team member to get one item from their desk.

It’s usually best if you don’t tell them why. Divide the teams into equal-sized groups, and have them choose one desk item that is going to be their “product.”. Give them a time limit of about 2 minutes to decide. They will name the product, create a logo, and come up with a marketing plan within a time limit. Once the time is up, each group will present their product. They can then talk about pros and cons of each product and marketing plan, and brainstorm ideas for improving them.

This is Better than That.This game is similar to survival. Teams try to organize objects by usefulness based on an imaginary scenario.Instructions:.

Divide your team into smaller groups. Give them a survival scenario, such as: you’re trapped on a desert island, your plane has crashed in the jungle, the zombie apocalypse has started. Give them four objects that have no obvious utility in this situation.

Team Building Games Rope Games

Ask them to rank the objects in order of usefulness, within a set time limit. When the time is up, have them explain their choices. The Meta Team Building Exercise.The object of this post-modern team building activity is to create a new team building activity.Instructions:. Talk about what team building activities they’ve done, which were best and worst, what they love about them and what they absolutely hate.

Ask them what they think the purpose or purposes of a team building activity should be. To improve problem-solving skills? To promote bonding?. Now give them a time limit to come up with their own team building activity. Once the time is up, have them do the team building activity.If they enjoy it, they can continue working on ideas for refining it, and do the activity on a monthly or weekly basis. Ideally, the team develops its own team building activity that it enjoys. Company Memory.Similar to the game Memory that most of us played as children, only instead of trying to remember pictures of animals, etc.

You’ll be using things related to your company.Instructions:. Create a deck of memory cards related to your company. You can create these for the team, or have the team create them as part of the game. The cards can consist of words, drawings or photos of things related to the company, such as:. Names or pictures of products.

Names or pictures of individual team members. Names or pictures of different locations associated with the company. You’ll want at least 16 cards to start.

The Magic Rope Game

Lay each of the cards out randomly, face down. The more cards, the more difficult. Each player gets the opportunity to flip over two cards per turn. The object is to flip over two of the same card by remembering where the matching card is. A Shrinking Vessel.Team members have to figure out how to fit themselves into an ever-shrinking space.Instructions:. Start by marking off a space on the floor with a rope, blanket, or tape. Have your team stand in that space, and shrink the space regularly, say every two minutes.

The team will have to think fast and work together to keep everyone within the shrinking boundaries.Tip:After the first round, you may want to have team members talk about strategies for doing better, then try again and see how much they can improve. What are the five stages of team building?Dr. Tuckerman, a professor of educational psychology, published his theory on team building in the 1960s claiming that the five stages of team building are:.

Forming: People coming together and getting to know each other. Storming: The team learning to communicate and interact effectively. Norming: Group norms are established and individuals are sticking to them. Performing: The team is starting to function more successfully. Adjourning: Mission completed, the team is winding down and moving on to other projects.Read through our with help with the first three stages.